With several objects the light does more than model each one: it groups them. One lamp from the side ties the objects together with a single shadow direction.

A second, weaker lamp from behind outlines them and separates them from the wall. A low raking lamp makes long shadows that connect everything.
One lamp
Key and rim
The eye follows light, so the brightest area is where the viewer will look first.

Every shadow points the same way: that is what makes a group read as one scene.

The brightest object, or the brightest part of an object, becomes the focal point.

A back lamp draws a rim of light along the edges and lifts the group off the wall.

Overlapping shadows are darker than single shadows: use them to place objects in depth.
Now light a group: look for the one bright accent, the large shadow shapes and the shadows each object throws on the next.


Each card is one lamp position: the picture it makes, a diagram of where the lamp stands (azimuth is measured from the camera: 0° is a lamp at the camera, positive turns it toward the picture’s left, 180° is straight behind; elevation is the angle above the table), and the values measured on the form itself.



Dutch still-life painters often worked from one window and a dark ground. The light groups the objects, and the brightest edge tells the eye where to look first.

Product and food photographers build a still life with a key, a fill card and a back light. The back light lifts the group off the background.

Choose the table set or the fruit bowl. Start with one lamp at 50 degrees, then add lamp 2 behind and low. Lower lamp 1 until the shadows touch the next object.
Open this lesson in the Light Study Room
The room opens with the shape and the first set-up already loaded, and the same diagram you see here follows your lamp as you move it. Drag the lamp’s marker on the picture, or move it on the pad, and switch between Picture, Light only, Surface and Shadow. Or open it from inside the studio: the Study button in the bottom bar, then Academy lessons. The Light Study Room is a separate classroom for learning light on 3D shapes; when you are ready, “Send to studio” takes the shape into the main editor.
Exercises